In The Storytelling
Animal: How Stories Make Us Human, Jonathan Gottschall reports that “the psychologists Melanie Green
and Timothy Brock…argue that entering fictional worlds ‘radically alters the
way information is processed.’ Green and Brock’s research shows that the more
absorbed readers are in a story, the more the story changes them.”
What does this
suggest? Every story, from Rumpelstiltskin’s failed strategy to Elizabeth
Bennet marrying Fitzwilliam Darcy, changes beliefs because readers look through
a window into the characters’ lives. Readers look through those windows willingly,
and the windows control the view.
Even when the same author created the characters and windows,
no two sets of windows are identical. Some windows are so intensely rose-colored
that certain readers instantly draw the blinds. Other windows are thickly
draped. What’s on the other side seems bathed in gloom or dusk. Readers might
not see what’s going on—or might dislike what they’re able to make out.
Stained glass fragments compose some of the least reader-friendly
windows. Can you picture the writer inserting one glittering piece after
another, progressing ever so slowly, perhaps removing a chip of red that
clashes with the burgundy, maybe deciding that a pattern repeats too often or
ends too abruptly. It becomes all about the stained glass.
This kind of tinkering with individual pieces often creates
a window of breathtaking majesty. But if the window’s beauty obstructs the view
of the characters behind the glass, what’s the point?
In “Why I Write” (1946), George Orwell said that “it is also
true that one can write nothing readable unless one constantly struggles to
efface one’s own personality. Good prose is like a windowpane.”
This offers significant insight into the complex
relationship between the writer, readers, and the writer’s characters: the
significant connection is between the reader and the characters—not the reader
and the writer.
If you’d rather design stained glass windows than admire them
in holy buildings, fiction might be the wrong vehicle for your ideas. Because it’s
perhaps fair to argue that the relationship between readers and characters verges
on the holy.
After all, this is why
readers entranced by fiction are so susceptible to its ideas. It’s why writers
are asked to “show,” not “tell.” It’s why the best novelists willingly
sacrifice so much—including ego—for the sake of story. Story is not about the
writer or the writer’s exquisite sentences. The story is about—the story.
The windows your readers look through control their
experience. Absolutely clear windows might seem closer to film than fiction,
while distracting stained glass—however glorious—interferes with what the audience
came to receive. But stained glass that colors and adds depth to the scenes
behind it? It doesn’t get better than that.
Tip: Story is
about characters and our concern for them; all the rest is window-dressing.
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