Showing posts with label John Green. Show all posts
Showing posts with label John Green. Show all posts

Sunday, March 12, 2017

Banished!

Banishment has a spicy etymology, associated with outlawed, cursed, prohibited, or exiled. 
Here’s the start of a list of what you might usefully banish from your novel.

~ Fatigued and fatiguing scene and especially chapter openings. 

Start with a hook. Every time. John Green opens The Fault in Our Stars this way:
Late in the winter of my seventeenth year, my mother decided I was depressed, presumably because I rarely left the house, spent quite a lot of time in bed, read the same book over and over, ate infrequently, and devoted quite a bit of my abundant free time to thinking about death.
Not “My mother’s appraisal was that I was depressed.”

~ Drooping middle.

Glen C. Strathy says that “The middle is just as important as the end.” You need subplots, varied settings, escalating tension, and foreshadowing of every character arc. Make the middle matter.

~ No deus ex machina.

Yes, agents and publishers prefer novels to come in under 100,000 words. You’re already past that, so you—just stop. Always convey at least some resolution, and without any cavalry.

~ Offstage action.

Tough as it might be to write sex, confrontation, explosion, or violence, let your readers experience the exciting parts in real time. Don’t collapse or summarize set scenes or drama.

~ An endless list of supporting characters.
How many is too many? That’s unanswerable. What is? Fewer characters are better.

~ Dead metaphors.

They offer all the imagery of stars on a summer night, and that truth is as good as gold.

~ Mixed metaphors.

They irritate like as an invisible memory glittering in your heart.

~ Passive voice.

There have not been found that many reasons for it to be used by you.

~ Double Negative.

It isn’t right not to use double negatives. See what happens?


Tip: Banish both listlessness and clutter. Exile them from the pages of your book.

Sunday, August 30, 2015

Too Good to Be True?

How good can a good protagonist really be? In a recent N.Y. Times “Bookends,” Thomas Mallon rightly observed that, “No one has ever preferred Amelia to Becky Sharp in Vanity Fair, or Melanie to Scarlett in Gone with the Wind.”

Tip: Perfectly good is perfectly—boring.

Good protagonists must be morally sound, but definitely troubled and definitely rebellious about constraint. Too selfish makes them unpalatable. But too perfect and they swiftly become at best uninteresting and at worst mildly self-righteous. To inspire and excite, protagonists need to get going with enough oomph to offer:

~ Fire.
This might be the main ingredient. A good protagonist has a great deal to gain or lose. Passion makes people care enough to act, screw up, and have another go. That journey makes fiction fiction.      

~ Arc.
If your character starts perfect, where can she go? The fun of fiction is watching someone conquer something, whether that’s the snotty guy with the huge estate (Pride and Prejudice), the power of death (The Fault in Our Stars), the mystery of the genetic code (The Gold Bug Variations), anyone who opposes the Borgias (Blood and Beauty), or an early crop of crooked bankers and lawyers (A Conspiracy of Paper).

~ Voice.
Especially in first person, the protagonist must be charming, funny, dramatic, and mysterious. Something very much out of the ordinary. Often someone with passionate opinions, but a nice sense of humor about them.

~ Desire.
This needn’t be sensual, just a motivation for action. Too much politeness, modesty, resignation, even stoicism can be unappetizing. If you think everyone and everything is fine, you won’t take many risks. This might be a terrific way to live. Just not in a novel.

~ Credibility.
As a friend recently said, we’re all “emerging.” Anyone delighted with his or her “goodness” is too arrogant (and naïve and misinformed) to really be that good. Real people are flawed people. Preferably a bit honest about it. This goes for protagonists, too.

~ Inconsistent consistency.
That’s another way to spell “credibility.” If your protagonist has a weakness (and your protagonist must), then this might generate a succession of similar mistakes. But if your protagonist always repeats exactly the same mistake, or never makes one at all, readers won’t believe, won’t care, or both.

~ Resolution.
Nice people can be very accepting, very forgiving, very tolerant—very lovely to be around but not to read about. Protagonists judge and act. That’s the source of story.

A good protagonist is one who’s good enough—and no better.