Showing posts with label deus ex machina. Show all posts
Showing posts with label deus ex machina. Show all posts

Sunday, March 12, 2017

Banished!

Banishment has a spicy etymology, associated with outlawed, cursed, prohibited, or exiled. 
Here’s the start of a list of what you might usefully banish from your novel.

~ Fatigued and fatiguing scene and especially chapter openings. 

Start with a hook. Every time. John Green opens The Fault in Our Stars this way:
Late in the winter of my seventeenth year, my mother decided I was depressed, presumably because I rarely left the house, spent quite a lot of time in bed, read the same book over and over, ate infrequently, and devoted quite a bit of my abundant free time to thinking about death.
Not “My mother’s appraisal was that I was depressed.”

~ Drooping middle.

Glen C. Strathy says that “The middle is just as important as the end.” You need subplots, varied settings, escalating tension, and foreshadowing of every character arc. Make the middle matter.

~ No deus ex machina.

Yes, agents and publishers prefer novels to come in under 100,000 words. You’re already past that, so you—just stop. Always convey at least some resolution, and without any cavalry.

~ Offstage action.

Tough as it might be to write sex, confrontation, explosion, or violence, let your readers experience the exciting parts in real time. Don’t collapse or summarize set scenes or drama.

~ An endless list of supporting characters.
How many is too many? That’s unanswerable. What is? Fewer characters are better.

~ Dead metaphors.

They offer all the imagery of stars on a summer night, and that truth is as good as gold.

~ Mixed metaphors.

They irritate like as an invisible memory glittering in your heart.

~ Passive voice.

There have not been found that many reasons for it to be used by you.

~ Double Negative.

It isn’t right not to use double negatives. See what happens?


Tip: Banish both listlessness and clutter. Exile them from the pages of your book.

Sunday, November 20, 2016

Verity versus Verisimilitude

Verity, from the Latin veritas, means “true” or “real.” In contrast, verisimilitude comes from the Latin likeness to truth. For fiction writers, the difference couldn’t be more dramatic—because drama originates in imitating rather than replicating reality. That’s the source of fiction’s big questions. As Richard Bradley put it in his review of Ward Just’s The Eastern Shore: “What makes a story true? What means of storytelling best capture reality? Are facts a path to truth or a finely constructed gate?”

“Verisimilitude,” Russell Smith notes, “is something I am constantly seeking in fiction. I am looking for surface detail that makes something seem real.” Because as Mark Twain and numerous others have observed, fiction, however fantastical, must seem more credible than reality itself.

But that’s only part of what fiction requires. In “Realism and Verisimilitude,” Taylor Stoehr suggests that “Fiction does not imitate life in the way that mirrors do, though we sometimes talk about its ‘mirroring of reality,’ nor does it pretend to be real in the way wax bananas do, or in the way that plastic simulates cowhide.”

Every novel creates a new reality, one true within its own parameters. The argument against Plato that Aristotle mounts in The Poetics insists that the most valuable truths transcend the literal facts. The best fiction, whether drama, epic poem, or novel, shapes a reality more causal and credible than the actual one.

How might you construct such a reality?

~ Propel Momentum.
As Robert McKee asserts in Dialogue: The Art of Verbal Action for the Page, Stage, and Screen: “Dialogue concentrates meaning; conversation dilutes it. Therefore, even in the most realistic settings and genres, credible dialogue does not imitate actuality.”
~ Manage Pace. 
It literally takes hours to prepare a turkey, drive to grandma’s, build a cabinet, or wash and fold the laundry. But no one wants to read logistics in anything approximating real time.
~ Avoid Coincidence.
Of course you could miss every traffic light, leave your identification at home, and be late for the plane. The one that crashes. But the fact that this could, or even did, actually happen doesn’t make it believable. Use subtle foreshadowing and set up to make your plot credible—particularly at its climax.
~ Justify  Psychological Insight.
Here’s McKee again: “beware characters who know themselves better than you know yourself.” The best novelists have explored every aspect of character psyche. But that’s a task for the novelist, not the character. 
~ Earn the Ending.
From the very start, present a protagonist with enough internal assets, however undeveloped, to save the day, and without the aid of convenient external miracles.
Tip: At its best, fiction feels, but should not literally be, more “true” than reality.

Tuesday, January 26, 2016

Deus ex Machina

Picture this. On page 288 of a 289-page book, Cali is besieged. Sharks below. Jellyfish at the surface. Copters armed with assault rifles above. But wait! Look! Out of nowhere, a boat materializes on the horizon. Whew. We’re relieved she’s safe, but—uh, why? What conveniently brought this rescue at exactly the right moment?

A miraculous intervention, that’s what. As Aristotle observed in the Poetics (about 335 BC), the solution must be “necessary or probable” rather than a “contrivance.”

He referred, quite literally, to a device used in ancient drama. A trapdoor opened, releasing a machine of the gods (deus ex machina). It rescued whoever perhaps deserved it—but not due to personal assets or forethought. In other words: an artificial escape from dire straits.

And that’s just the problem. Successful endings build from characteristics, opportunities, and possibilities that the author foreshadowed, preferably in the first chapter. As Robert McKee put it in, Story: Style, Structure, Substance, and the Principles of Screenwriting:

Deus ex machina not only erases all meaning and emotion, it’s an insult to the audience. Each of us knows we must choose and act, for better or worse, to determine the meaning of our lives...Deus ex machina is an insult because it is a lie.

That’s a heavy indictment. Also an entirely true one. Story, whether Greek tragedy or contemporary urban fantasy, is an inherently moral art form. Certainly it’s about entertainment. Fiction we don’t enjoy is only for the classroom (and maybe not even there). The primary purpose of most stories is still a moral one. How can that possibly happen if either the protagonist—or the novelist—relies on a perfectly timed, perfectly improbable miracle?

Yet plenty of worthy writers have resorted to this or something resembling it. There’s Aeschylus, Euripides, Shakespeare, John Gay, Moliere, Charles Dickens, William Golding, and J. R. R. Tolkien. That’s not the point. Why use it unless you must? Here’s how you needn’t.

~ Foreshadow.
            At least once, hint at any trait, character, or device you’ll need later on.

~ Supply almost but not quite hidden strengths.
In Harper Lee’s To Kill a Mockingbird, Atticus and Boo have qualities they’ll use later on. Because that’s set up in advance, nothing feels like cheating.

~ Use character arc.
What drives fiction? Struggle induces the protagonist to learn and develop. What earns a happy ending? The protagonist deserves it. Isn’t that more fun than the miraculous save?

~ Let the journey resolve the journey.
The ending should come from how each mistake or misstep or act of profound selfishness prepared the protagonist for this moment. What’s moving or memorable about a well-armed boat materializing out of nowhere?

Tip: Give your readers the pleasure of an earned rather than contrived ending.

Sunday, May 24, 2015

Mad about Resolution

Audiences go mad for resolution. Because it’s among the main attributes of story. So audiences get mad when deprived of resolution, or when it happens too fast for either fun or credibility. The finale of Mad Men, justifiable winner of numerous awards, is no exception: we want the resolution we’ve waited for.

Sure, pressure exerts terrible pressure. Enough that someone can change years of selfishness quite rapidly. But the audience has a hard time believing change that happens too quickly or out of sight. Set up is needed. Gradual build-up is needed. Even for as superb a writer as Matthew Weiner.

Because, as Mark Twain put it, “Truth is stranger than fiction, but it is because Fiction is obliged to stick to possibilities; Truth isn’t.” People, whether in fiction or life, tend to go on as they always have. What disrupts the status quo? Screenwriting guru Linda Seger calls these moments “pressure points.” Intervention, divorce, and death leave no one unscathed. Upheaval brings out the best in characters. And fiction has always been about human beings at their worst—and best.

After all, we trace our novelist roots back to moral instruction thinly disguised as plot: Henry Fielding’s Tom Jones is saved by the wise, upstanding, symbolically named woman he adores: Sophia. The hero earns his beloved—and the novel’s resolution—because morality triumphs in the end.

What about character arc and plot resolution in your own ending? Here are a couple tricks.

~ Seeds.
Plant them in the very first chapter. If you protagonist has moral fiber or quiz show potential or a dynamic pas de deux, introduce that early. Then the final resolution doesn’t feel like an unjustified miracle, or deus ex machina (miracle-making machine).

~ Pressure points.
Space them out. Successful novels usually have an arc of character development from flawed to worthy of happiness. Use five or six weighty events to make that happiness seem justified.

~ Clues.
Make them too obvious, and you’ve fizzled all the fun from your book. But make them too arcane or oblique and readers won’t believe or accept the ending. Every novel is a kind of mystery. Treat yours accordingly.

~ Memories.
Recollection often saves us. We revisit fleeting images from childhood, recall small victories or big leaps into forgiveness or discovery. Changing our thinking about the pattern helps change the pattern. But the key word here is “fleeting.” You don’t need a whole flashback—just a moment, maybe just part of one sentence. Anything longer is usually a waste of the reader’s precious time.

~ Doors.
Leave them open. Dickens is a great, great writer. But it’s too late to imitate him.


Tip: Set up the ending right from the start, so readers can enjoy a credible, causal climax.