Showing posts with label Jack M. Bickham. Show all posts
Showing posts with label Jack M. Bickham. Show all posts

Sunday, December 4, 2016

Taste the Sauce

The best cooks know that a recipe is only the start. Unless you check the final blend of flavors, how will you know if that “pinch” of salt is heavy-handed or lightweight? What if the vinegar is less tangy than bitter, or the flavor of the pepper flimsy or fiery? 

Great cooking is an art. So is great writing. Every novelist can acquire hundreds of recipes for plot, dialogue, characterization—all the way down to the structure of the sentence. But don’t stop there.  

Tip: Recipes are an indispensable starting point, but you still have to adjust the seasoning.


Even the finest, most tried-and-true recipes won’t achieve the following without your personal touch:

~ Plot that feels organic.

Hundreds of plot recipes exist, everything from the Aristotelian arc, to John Truby's 7 Key Steps, to Jack M. Bickham’s Scene and Sequel, to Randy Ingermanson’s Snowflake Method. You can structure plot using templates, sequences, caves, psychological baggage, and pressure or plot points. The terminology differs. But all of these trace the movement from terrible trouble to some sort of climax, usually involving a happy ending, usually produced by the protagonist’s own choices and actions. 

You can construct a solid foundation using any one or any combination of these plotting options. In the end, though, a completely credible plot can emerge only from a completely causal one, where every choice inevitably results in the next outcome, right up to the end. 

Without that? It all feels at least slightly contrived. It’s not entirely believable, and not at all organic. You’re not done until you apply the taste test.

~ Dialogue that propels.

Consider all those dialogue “rules.” Never go too long without some dialogue breaking up the narrative; gradually build every exchange to a climax; insert speaker attribution or stage business every ____ number of lines, and so on.

But doesn’t every single dialogue exchange differ from every other? You can’t plan in advance when or how long characters will speak. Adhere too closely to any recipe or formula, and your dialogue won’t reflect character struggle authentically.

The best dialogue advice is fairly general. Sol Stein reminds of the need to give each character “a different script.” That will always summon a genuine exchange, as will this advice from Robert McKee:
Learn to judge you dialogue by listening past the words and sensing the harmony or disharmony between cause and effect. Dialogue rings true when a character’s verbal actions resonate with his motivation, when his inner desires and outer tactics seem to complement each other.
~ Characters that breathe.

Whether Mark Twain’s Tom Sawyer, Jane Austen’s Elizabeth Bennet, or Toni Morrison’s Sula, no single technique evokes emotion in every reader. The further you stray from prescriptive methods that tend to oversimplify, then the happier your readers will be. 

For example, Dara Marks is absolutely right that the past controls us. Her title, “The Fatal Flaw - The Most Essential Element for Bringing Characters to Life,” offers an excellent recipe. Yet it’s neither the ultimate one, nor the only route to creating character arc. The observation by Heraclitus that “Character is fate” is another recipe, but again, one among the many, many ways to develop complex character and plot. You’re not done until, like a great chef, you add the personal touch.

Want to cook up a great novel? Read a lot of writing recipes. Familiarize yourself with those suitable to you, and you’ll make the place where you create a comfortable and stimulating hangout. 


But not everyone enjoys the same dinner. Or novel. As you put the finishing touches on an offering that’s entirely your own, picture whom you’re serving. That’s the way to perfect the seasoning.

Sunday, August 7, 2016

Structure Your Scenes—All of Them

Coaches like Jack M. Bickham and Dwight Swain offer terrific suggestions for scenes, yet focus more on the building blocks than the writer’s perception of what happens next.

Tip: Plan your scenes to meet the goal of tension on every page.

Here’s an alternative: Character Goal…Hook…Hook.

~ The goal.
Know what your character wants. Instantly. Why can’t the character achieve this right now? And what’s the immediate result of failing?  “Instantly” and “immediately” are the key words. A casual, long-term possibility offers little at this moment. And readers, who have all sorts of other ways to spend their time, don’t want to wait. Don’t make them.

An added bonus: if you identify what your character desires, then you know where the scene needs to go. Win/win/win: characters get motive; readers get conflict; writers get strategy.

~ The hooks.
Use your protagonist’s goal to start every scene with a genuine hook, or anything that whets reader appetite.  Hint: it’s rarely just the setting. Consider these possibilities:

  • Seemingly unwinnable goal
  • Snazzy dialogue
  • Question
  • Short sentence that pops
  • Secret
  • Complex emotion
  • Huge dilemma
  • Grave danger
  • Emotional upheaval
  • “Ticking clock” (as Noah Lukeman put it)
Launch the scene with a hook, and conclude every scene but the last with another hook. Again, a bonus not just for readers, but for writers. Hooks help identify which material needs to be in scene while maintaining high tension right up to The End.

Now for the frosting. It’s often the writer’s motive, but less so the reader’s. Some examples:

Ø  Backstory
Ø  Themes
Ø  Symbolism
Ø  Allusions (literary or others)
Ø  Social commentary
Ø  History or geography or any other kind of “lesson”
Ø  Poetic moments

Like frosting, perfectly delightful. But in small doses, and never as a substitutes for the actual cake. The good news? Build scenes from hooks and goals, and you can add that delicious frosting without distracting from the plot. That’s where tension thrives.

Sunday, May 17, 2015

A Tale of Two Questions

You can reduce many questions about writing your novel to just two:

1.      Do readers want to experience this as a live-time scene?
2.      Do readers want these contextual details, and if so, earlier, now, or later?

Tip: Question what your readers want, and when. It won’t make you clairvoyant. It will improve your ability to meet reader needs.

1. Start with scenes.

Novels can’t survive without them. What must they accomplish?

~ Direct access to the characters.
Sol Stein, in Stein on Writing, reminds us that “scene happens in front of the reader, is visible, and therefore filmable.”

~ Lack of resolution.
According to Jack M. Bickham in Scene & Structure, scenes are for characters struggling toward their goals, not for achieving those goals. 

~ Psychological change.
Author and writing coach Jessica Page Morrell says that scenes change characters. Unless there’s enough pressure to force that, maybe it shouldn’t be a scene?

2. Connect your scenes.

Background and context are the glue that sticks scenes together. Readers want who, what, where, when, and why, and neither so early that the information seems cluttered and irrelevant, nor so late that they’re already confused.  It’s all in the strategy.

~ Connect details to what’s happening in the novel right now.
Sometimes you have to delve into the past. Always use that to escalate present-time tension.

~ Disperse gradually.
Info dumps, if they belong anywhere at all, are for textbooks. Respect reader attention span.

~ Keep action prominent.
Sense of place is crucial, but not necessarily as the start to every chapter. A hook pulls in the reader while reminding the writer where the scene is going.


Question the contents of your scenes. Question the details connecting your scenes. The answers help create the illusion that your novel is perfectly paced. Isn’t that worth a question or two?

Sunday, March 8, 2015

Ready, Set, Scene Goal

Whether drafting or revising, writers often imagine what could happen next and start typing immediately. For the lucky few, that’s a great strategy. For everyone else, it’s ignoring an opportunity that may sound like busy work, but in reality is anything but.

Among other things, Jack M. Bickham is known for observing that “Writers write. Everyone else makes excuses.” The quote lets us know we can trust him. In Scene & Structure (1993), Bickham differentiates the protagonist’s over-arching goal from the pressing one in the scene at hand. This is what he says about scene goals:

The prototypical scene begins with the most important character—invariably the viewpoint character—walking into a situation with a definite, clear-cut, specific goal which appears to be immediately attainable. This goal represents an important step in the character’s game plan—something to be obtained or achieved which will move him one big step closer to attainment of his major story goal.

In the last two decades, a lot has happened in and about fiction. Today, one might describe the scene goal this way: Whatever a character desperately wants to get or avoid.

The scene goal differs radically from the author’s goal. Successful scenes do more than supply backstory, introduce minor characters, create atmosphere, or break for an info-dump.

Tip: Focus on character desire; this gives scenes energy, focus, and momentum.

Scene goals assist with every stage of the writing process. Here’s what the scene goal can give you:

~ A genuine hook.
Avoid the summary or context that don’t truly entice.

~ Focus.
You detect details that don’t belong in this scene, or possibly not in any scene.

~ Tension.
How will other characters respond to the protagonist's determination?

~ Foreshadowing.
How will the protagonist fail or learn from that failure?

~ Launch pad.
Before the climax, the goal isn’t realized, only appears to be, or results in worse trouble.

Isn’t it worth that little extra effort to build scenes from what characters—not authors—want? After all, that’s what readers want.