Showing posts with label character goal. Show all posts
Showing posts with label character goal. Show all posts

Sunday, August 7, 2016

Structure Your Scenes—All of Them

Coaches like Jack M. Bickham and Dwight Swain offer terrific suggestions for scenes, yet focus more on the building blocks than the writer’s perception of what happens next.

Tip: Plan your scenes to meet the goal of tension on every page.

Here’s an alternative: Character Goal…Hook…Hook.

~ The goal.
Know what your character wants. Instantly. Why can’t the character achieve this right now? And what’s the immediate result of failing?  “Instantly” and “immediately” are the key words. A casual, long-term possibility offers little at this moment. And readers, who have all sorts of other ways to spend their time, don’t want to wait. Don’t make them.

An added bonus: if you identify what your character desires, then you know where the scene needs to go. Win/win/win: characters get motive; readers get conflict; writers get strategy.

~ The hooks.
Use your protagonist’s goal to start every scene with a genuine hook, or anything that whets reader appetite.  Hint: it’s rarely just the setting. Consider these possibilities:

  • Seemingly unwinnable goal
  • Snazzy dialogue
  • Question
  • Short sentence that pops
  • Secret
  • Complex emotion
  • Huge dilemma
  • Grave danger
  • Emotional upheaval
  • “Ticking clock” (as Noah Lukeman put it)
Launch the scene with a hook, and conclude every scene but the last with another hook. Again, a bonus not just for readers, but for writers. Hooks help identify which material needs to be in scene while maintaining high tension right up to The End.

Now for the frosting. It’s often the writer’s motive, but less so the reader’s. Some examples:

Ø  Backstory
Ø  Themes
Ø  Symbolism
Ø  Allusions (literary or others)
Ø  Social commentary
Ø  History or geography or any other kind of “lesson”
Ø  Poetic moments

Like frosting, perfectly delightful. But in small doses, and never as a substitutes for the actual cake. The good news? Build scenes from hooks and goals, and you can add that delicious frosting without distracting from the plot. That’s where tension thrives.

Sunday, May 17, 2015

A Tale of Two Questions

You can reduce many questions about writing your novel to just two:

1.      Do readers want to experience this as a live-time scene?
2.      Do readers want these contextual details, and if so, earlier, now, or later?

Tip: Question what your readers want, and when. It won’t make you clairvoyant. It will improve your ability to meet reader needs.

1. Start with scenes.

Novels can’t survive without them. What must they accomplish?

~ Direct access to the characters.
Sol Stein, in Stein on Writing, reminds us that “scene happens in front of the reader, is visible, and therefore filmable.”

~ Lack of resolution.
According to Jack M. Bickham in Scene & Structure, scenes are for characters struggling toward their goals, not for achieving those goals. 

~ Psychological change.
Author and writing coach Jessica Page Morrell says that scenes change characters. Unless there’s enough pressure to force that, maybe it shouldn’t be a scene?

2. Connect your scenes.

Background and context are the glue that sticks scenes together. Readers want who, what, where, when, and why, and neither so early that the information seems cluttered and irrelevant, nor so late that they’re already confused.  It’s all in the strategy.

~ Connect details to what’s happening in the novel right now.
Sometimes you have to delve into the past. Always use that to escalate present-time tension.

~ Disperse gradually.
Info dumps, if they belong anywhere at all, are for textbooks. Respect reader attention span.

~ Keep action prominent.
Sense of place is crucial, but not necessarily as the start to every chapter. A hook pulls in the reader while reminding the writer where the scene is going.


Question the contents of your scenes. Question the details connecting your scenes. The answers help create the illusion that your novel is perfectly paced. Isn’t that worth a question or two?