Showing posts with label David Liss. Show all posts
Showing posts with label David Liss. Show all posts

Sunday, March 19, 2017

To Reach, Neither Preach Nor Teach

This applies to many people, about many things, but especially so for novelists. No matter how literary or curious the reader, pleasure remains the novel’s purpose. If readers want judgment, there’s plenty of philosophy or scripture to peruse. If readers seek information or education, there’s plenty of stellar nonfiction out there. Where does fiction fall on this continuum?

Tip: Share what’s on your mind, so long as it doesn’t feel like school or synagogue.

Don’t let anything upstage the entertainment. That’s easy to forget, because storytelling grew from painfully didactic roots: Greek drama threatened the dire results of hubristic arrogance, and Samuel Richardson (Pamela) and Henry Fielding (Tom Jones) respectively outlined how to be a virtuous woman or man. These plays and novels remain historically and aesthetically valuable, but today’s audience usually rejects an onslaught of oversimplified morality.

Because many see a broad of expanse of gray where exclusive good or evil once resided. And even on polarized issues, today’s readers prefer understatement. According to playwright Tony Kushner (Angels in America):
I go into any movie that's historical fiction thinking, 'OK, I'm here to watch a work of art, something delivering a series of opinions, and if it's a good work of art, these opinions become so deeply embedded in complexity and richness that I won't even be bothered by the opinions. I'll make my own mind up.
Some would insist that to accomplish this, you must never “tell.” But what exactly does that  mean? Most writers occasionally “tell,” sometimes quite intentionally. All but the most inexperienced writers know this already, so this judgment against judgment often sounds patronizing. The reminder to give your audience the exquisite pleasure of inference seems far more useful.

The “teaching” aspect of fiction is a more ambiguous than the “showing” component. After all, superb novels like Life Mask (Emma Donoghue), Wolf Hall (Hilary Mantel), A Conspiracy of Paper (David Liss), or Galatea 2.2 (Richard Powers) convey vast amounts of information.  Does it feel like being educated? Not at all. Does it feel like school? Never.

And this is why.

~ Put characters foremost. 

Guy Vanderhaeghe reminds that “History tells us what people do; historical fiction helps us imagine how they felt.”

~ Harness the power of plot. 

Integrate facts about the environment with the events occurring there. As Hilary Mantel puts it:
Concentrate your narrative energy on the point of change. This is especially important for historical fiction. When your character is new to a place, or things alter around them, that’s the point to step back and fill in the details of their world.
~ Stay in voice.

The thousands of superb creative nonfiction books out there prove that facts needn’t bore. It entirely depends on tension, characterization, tone, word choice, humor, lyricism, even sentence structure.


How do writers reach you? That’s no different from how readers want you to reach them.

Sunday, August 30, 2015

Too Good to Be True?

How good can a good protagonist really be? In a recent N.Y. Times “Bookends,” Thomas Mallon rightly observed that, “No one has ever preferred Amelia to Becky Sharp in Vanity Fair, or Melanie to Scarlett in Gone with the Wind.”

Tip: Perfectly good is perfectly—boring.

Good protagonists must be morally sound, but definitely troubled and definitely rebellious about constraint. Too selfish makes them unpalatable. But too perfect and they swiftly become at best uninteresting and at worst mildly self-righteous. To inspire and excite, protagonists need to get going with enough oomph to offer:

~ Fire.
This might be the main ingredient. A good protagonist has a great deal to gain or lose. Passion makes people care enough to act, screw up, and have another go. That journey makes fiction fiction.      

~ Arc.
If your character starts perfect, where can she go? The fun of fiction is watching someone conquer something, whether that’s the snotty guy with the huge estate (Pride and Prejudice), the power of death (The Fault in Our Stars), the mystery of the genetic code (The Gold Bug Variations), anyone who opposes the Borgias (Blood and Beauty), or an early crop of crooked bankers and lawyers (A Conspiracy of Paper).

~ Voice.
Especially in first person, the protagonist must be charming, funny, dramatic, and mysterious. Something very much out of the ordinary. Often someone with passionate opinions, but a nice sense of humor about them.

~ Desire.
This needn’t be sensual, just a motivation for action. Too much politeness, modesty, resignation, even stoicism can be unappetizing. If you think everyone and everything is fine, you won’t take many risks. This might be a terrific way to live. Just not in a novel.

~ Credibility.
As a friend recently said, we’re all “emerging.” Anyone delighted with his or her “goodness” is too arrogant (and naïve and misinformed) to really be that good. Real people are flawed people. Preferably a bit honest about it. This goes for protagonists, too.

~ Inconsistent consistency.
That’s another way to spell “credibility.” If your protagonist has a weakness (and your protagonist must), then this might generate a succession of similar mistakes. But if your protagonist always repeats exactly the same mistake, or never makes one at all, readers won’t believe, won’t care, or both.

~ Resolution.
Nice people can be very accepting, very forgiving, very tolerant—very lovely to be around but not to read about. Protagonists judge and act. That’s the source of story.

A good protagonist is one who’s good enough—and no better.

Sunday, June 7, 2015

The Economics of Fiction

Lots of fiction centers on money: Charles Dickens’s Bleak House (banking), David Liss’s A Conspiracy of Paper (how banking created the mess Dickens described), or the endless array of novels touching on wealth, power, class, and the interaction between them (Tracy Chevalier, Jonathan Franzen, Chad Harbach, Hilary Mantel, Fay Weldon, and on and on).

Aside from that, novels, like everything else in the world, have value. Time it right, and you can win it all with sharks, a boy wizard, a noble adolescent girl, or the decoding of a religious mystery.

But too early or late, too similar or different, and the market isn’t there. Neither are the readers. This makes second-guessing pointless.  If you could predict the market, you could publish not only your own novel but everyone else’s. Since you can’t, and since a novel is a lot of work, write because you love the work—not because you hope to love the result of all that work.

Keep your day job. Then assess credits and debits in your fiction.

Like any other account, put in more, and you can take out more. It’s just that this particular economy runs on details, ideas, and words used to capture them.

Of course readers disagree about credits or debits. Genre and voice play a huge role. Yet certain fictional elements consistently tend toward + or – .

Debits!

  • Backstory. If it already happened, it’s slowing things down.
  • Setting. Unless it’s new and vibrant, it often competes with plot.
  • Speaker attribution. We have to know who’s talking, but “said” is no more invisible than any other word.
  • Psychological analysis. What the characters think and why—can flirt with “telling.”
  • Stereotypes. Been there, done that.
  • Explanation. Readers need context. But we don’t always love what we need.

Credits!

  • Tension. It’s often the way to balance any item from the list above.
  • Characters. They make fiction fiction.
  • Clues. Engage readers in discovering what you tantalizingly hint.
  • Sex/romance. You already know why it belongs on this list.
  • Archetypes. Allusion adds depth and richness. It gives novels heft.
  • Electricity. This could be plot, characterization, scenario, voice, or all of them.

Most novelists have an ulterior motive, like roaming with dinosaurs, uncovering racism, celebrating Impressionism, making music, or condemning war. Want readers to follow wherever you want to go? Stuff the vault with scenario, plot, voice, imagery, and characterization .


Tip: Use your novel’s assets to balance whatever you want to express.